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You control the last bastion. Face down relentless waves of enemies by building up your defenses, drafting powerful archetype structures, and unleashing mythical troops and magic.
The horde is at your gates, and your tactical adaptability is the only thing standing between your city and total destruction.
Three's a Crown is a roguelike city builder, where you take control of the final fragments of fallen kingdoms, forced to band together to survive the end of the world.
But you cannot build everything. After surviving each wave, you are presented with a limited choice of archetype buildings. These critical draft choices will define your strategy for the rest of the run. Will you construct a Dragon Roost to claim the skies, or will you build Arcane Towers to wipe out the horde with raw magic?
Face increasingly difficult and varied waves of enemies. From grunts to massive siege engines, the horde will test your on-the-fly planning, resource management, and critical thinking.
Between every wave, draft from a rotating, randomized pool of unique archetype buildings. Every choice enables new strategies, meaning no two sieges will ever play out the exact same way.
Build structures that deploy specialized troops like dragons, or unlock devastating magical abilities. Find the perfect synergies between your buildings to create an impenetrable fortress.
Built on a true roguelike loop, failure is just a learning opportunity. Analyze where your defenses broke down, discover new building combinations, and start your next run with a sharper strategy.